10k Arcade · Minesweeper puzzle

CrystalMines

Pixel-art Minesweeper built in Godot 4 with the Alb_pixel Jewels & Minesweeper pack. Uncover a 9×9 cave grid, flag hidden mines, chain flood-fill reveals, and chase a clean win — first click always safe, lose condition is one wrong tap.

Released Godot 4 · Free · HTML5 (browser)
CrystalMines gameplay screenshot — pixel-art Minesweeper cave grid

Classic rules, cave polish

Core loop: click to reveal → number or empty cell → flood-fill empty zones → flag mines → clear every safe tile, or hit one mine and it is game over. Left click reveals, right click toggles flags.

Grid: 9×9 beginner layout, 10 mines, a guy-icon HUD (idle, surprised, dead), digital timer, and a staggered 10-frame mine explosion when you slip.

Scoring: rewards safe reveals, flood-fill chains, correct end-game flags, and a time multiplier for fast clears.

Assets: Alb_pixel Jewels & Minesweeper

Part of: 10k Arcade, a 10k Game Studio label.

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