星の遺産 · Spaceship Adventures · UE5

Hoshi no Isan

Legacy of the Stars — a universe delivery system, one ship at a time.

First-person walking simulations of real-feeling spacecraft — each release a self-contained 20–45 minute vessel to explore. No combat. No dialogue. Lore told through logbooks, cargo manifests, wear patterns, and architecture. Ships ship monthly via a custom Spaceship Adventures Launcher; the long game is a 50-ship catalog that unlocks sandbox, then the full Hoshi no Isan Campaign.

Dream project · Queued UE5 · Lumen · Blender Steam DLC · $2.99/ship

Same universe as Spaceship Adventure ROC (physical two-seat trailer) and spaceshipadventures.com. Do not start until Godot queue + BookFairyTales generate income.

Hoshi no Isan concept

🌌

Walk the ship · read the silence

Ship #1: Neon Navikea · Lanka Space Shipping

Pillars

Authentic · mysterious · brief

Authenticity — ships feel used, functional, imperfect. Hard sci-fi logic from concept art. Mystery — no exposition; players piece together each vessel’s story. Beauty — every ship is portfolio-worthy (Lumen + Nanite). Respect for time — 20–45 minutes, no filler.

Setting: mid-to-late 22nd century. JAXA-led Asia-Pacific ops, corporate long-haul freight, melancholy working-class romance. Factions seed across releases: JAXA Extended Operations, Lanka Space Shipping, Tansei Collective, Ryūsei Heavy Industries, The Drifters.

Roadmap

Catalog first → campaign last

Phase 1–3: Ships 1–50 — monthly DLC rhythm, ArtStation collabs, launcher hub (EVE/Epic feel), Steam Early Access. Phase 4: Open Universe sandbox — all ships in one persistent space. Phase 5: Hoshi no Isan Campaign — full JAXA narrative flagship using the entire asset library.

Ship #1 — Neon Navikea: long-haul freight, Lanka Space Shipping. Cockpit, cargo bay, crew quarters (3 on manifest, 2 sets of effects), engine corridor, observation blister. One redacted cargo line. No answers — just questions.

GDD: SPACESHIP-ADVENTURES-GDD.md · Godot is not the right tool here — UE5 is the honest answer for this visual bar.

“You’re not building a game. You’re building a universe delivery system where every small release earns trust toward the big one.”

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Shinto Wisdom Daily Practice

by 10k Game Studio

Every day, one teaching. One moment of stillness.
Kanji, meaning, and a quiet reflection — rooted in the philosophy behind Japan's forests, seasons, and sacred silences.

結び Musubi 清め Harae 自然 Shizen 間 Ma 誠 Makoto + 45 more
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