Queue #0.98 · Camp builder + shifting dungeon
家路
Ieji: Wayhome Dungeon
Home was never the part that needed rebuilding.
A camp on the edge of a dungeon that offers only three rooms at a time — the set vanishes and regenerates every return. Dive for materials and blueprints, fight slimes, recruit stranded people back to camp, and build toward something meaningful for his younger sister. Her overflowing power is what shifts the depths; a curious god has been hiding among the recruits all along.
Core loop
Three rooms, then home
Camp (requests, build, recruit) → choose 1 of 3 rooms → dive (loot, slimes, traps, bridges) → return anytime — no death-punish reset → rooms regenerate. Blueprints + materials unlock camp structures from 70+ props.
Warm, low-stakes caretaking. Supersedes the earlier Komorebi Camp draft with a denser single-pack scope.
Reveal & ending
Sister is the gate
Highest-closeness recruit reveals as the curious god. The sister’s own meter gates the endgame blueprint — making her happy stabilizes her power enough to build the final structure. Ending: the dungeon stops venting, not because it’s beaten.
First-build target: 3–5 recruitable NPCs, 5–8 blueprint chain · slimes-only combat · GDD v0.2.