Queue #0.95 · Top-down arcade shooter

機械反乱

Kikai Hanran

The gun is not the body.

A robot uprising has taken the outpost room by room. Pick one of six survivors and fight back to the bridge the same way it was lost — one locked door at a time. Twin-stick aim from the first room: the weapon sprite rotates 360° independent of movement. Clear the wave, draft a skill card, the next door opens.

Pre-production Godot 4 · GDD v0.2 Barely_Games SciFi Toolkit itch.io → Steam
Kikai Hanran — lone survivor facing a towering mecha in a neon-lit station corridor
Visual direction — Bridge boss confrontation, Barely_Games SciFi Toolkit tone

Independent aim

One station, five rooms

Airlock (no combat) → Barracks drone swarm → Engine room elite → Cargo bay special unit → Bridge boss. Middle three rooms shuffle order each run. Four weapon pickups mid-fight — laser gun, shotgun, machine gun, laser beam — swap on the fly.

Enemy escalation by type, not spam: drone → common → elite → special → boss. ~15–30 minute runs, replayable via room order, hero choice, and card draft.

Skill-card draft

Gamepad-first

Clear any room (except Airlock): pick 1 of 3 skill cards from the UI pack’s 39-card pool across 5 color themes. Small picks compound by the Bridge fight. Animated PlayStation and Xbox button glyphs wired in for on-screen prompts from day one.

HUD, charging bars, and victory menu ship pre-built in the Sci-Fi UI pack. Assets owned · GDD v0.2 · Steam candidate once core loop is fun.

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Shinto Wisdom Daily Practice

by 10k Game Studio

Every day, one teaching. One moment of stillness.
Kanji, meaning, and a quiet reflection — rooted in the philosophy behind Japan's forests, seasons, and sacred silences.

結び Musubi 清め Harae 自然 Shizen 間 Ma 誠 Makoto + 45 more
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