Queue #16 · Break game #2

TukTuk Go!

Cute streets. Real traffic. Clock’s ticking.

Top-down arcade delivery — Crazy Taxi energy in a cozy pixel world. Drive a tuk-tuk through three Thai-inspired districts, weave through patrol traffic, auto-pickup restaurant orders, and deliver before per-order and shift timers expire. Collision drops the order and costs −15s; thread a near-miss for slipstream speed.

GDD v1.2 Godot 4 · Steam $4.99 Maygetsu Cozy suite
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Shift timer · per-order countdown · ฿ shop

Custom tuk-tuk sprite — Aseprite M0

Shift loop

Traffic · timers · slipstream

3-minute shifts: random restaurant pin → auto-pickup → order card with food icon and destination → per-order countdown. Perfect delivery (>50% timer left) earns ฿40 + tip; failed order costs −5s shift time.

Five traffic types — cars, motorbikes, pedestrians, rival tuk-tuks, market carts — on Path2D patrols with slight timing offsets. Puzzle routing, not pure reflex.

Three districts

Cozy City → Town → Island

District 1: sparse cars, 90s orders — learning curve. District 2: motorbikes + pedestrians, 75s. District 3: all types, market carts, 60s — mastery test.

Upgrade shop: speed, second order slot, timer boost, slipstream extend, district unlocks. 20 food items, 15 Steam achievements, 4–6 hr to mastery.

Palette cleanser #2 after The Last Cartographer · 19–28 focused sessions.

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Shinto Wisdom Daily Practice

by 10k Game Studio

Every day, one teaching. One moment of stillness.
Kanji, meaning, and a quiet reflection — rooted in the philosophy behind Japan's forests, seasons, and sacred silences.

結び Musubi 清め Harae 自然 Shizen 間 Ma 誠 Makoto + 45 more
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