Bazaar finale · Knowledge matching
RoleWorld: Scholar
A scholar’s library at the edge of a crowded bazaar — absorb History, Science, Art, and Magic fragments from stalls and defeated flying books, write eight book types at the desk, then sell to the school girl, librarian, and postman who each show preferred categories each morning. Match demand for ×1.75 gold; unlock Magnum Opus on day 6 for the illustrated finale. The thinking person’s RoleWorld.
Absorb · write · match · publish
Core loop
Write, don’t brew
Morning card previews NPC book demand → bazaar task phase (five knowledge stalls + notice board, six nuisances from flying books to wild swans) → write phase replaces craft: fuse fragments into sellable books → night sales with category icons.
Postman buys anything at base value — never gets the matching bonus. Balances income floor while librarian wants History and Magic.
Systems
Deepest trilogy mechanic
Eight books from History Chronicle (×3 History) to Rare Compendium (one of each type). Enemy drops unlock special titles — Color Ink for Illustrated Guide, Feather Quill for Field Journal.
Magnum Opus: requires one of every basic book type by day 6; costs all remaining fragments; 80g sell + +100 score + special end card.
Scope
Hardest to play well
Intentionally the highest strategic ceiling — knowledge-type planning beats straight crafting. Rainbow Slime split-on-death is the only complex enemy behavior.
Cut v1.0: animated library interior, procedural book titles (fixed titles instead), extended NPC dialogue trees.